Armies on Parade 2017 – Progress part 1 (under 2 weeks to go)

Armies on Parade 2017

It’s been a busy week and a bit, but I feel slightly more confident that I’ll get my entry for Armies on Parade completed.  Now it might not necessarily be as completed as I’d like, as with most projects you can always find additional things to do.  I can’t see me getting any scatter terrain added to the board sadly, despite making a good start on half a dozen Armoured containers, I just don’t think I’ll have enough time to weather them in without cutting doing something else.

Current Armies on Parade Timetable

Now that I’ve cracked into the project properly I’ve been able to set myself up a fairly tight timetable that should get everything together by the end of this weekend.  Frustratingly I’m out two evenings next week and have some preparation for a management meeting to cram in too (which I should have really started much earlier).

This gives me Wednesday evening, Friday afternoon & evening, some of Saturday and a fair portion of Sunday.  I think this should be OK although I’m positive I’ll find some bits I’ve forgotten or don’t go very well.  I also have an all important contingency of next Friday afternoon and evening although ideally this will be used for packing up my models!

The Board

Armies on Parade 2017 Board WIP
Just with spray cans

I’m fairly happy to say that two weekends worth of work have got the Forge World Realm of Battle Generatorum Sector board pretty much completed.  It’s been washed, sprayed, oil washed, airbrushed and weathered with pigments.  I did have one minor panic when I masked off one bit of the road section and pulled off a load of paint (clearly having not washed it as well as I could have).  I was using regular masking tape rather than low tack, but ended up using envelopes and a disposable glove to mask off the various areas.  It’s going to get a good coat of clear sealer so it’s unlikely to chip off during usage.

One thing that I now have an even greater respect for, is the Citadel coloured spray cans.  They’re amazing and sped up the whole process massively.

So the rough process was to spray the board roughly using cans – that’s Skavenblight Dinge for the road, The Fang for the flagstones, Standard Mechanicus Grey for the grey items and then Zandri Dust for the larger platform.  Using an envelope and glove you can actually get some really sharp edges.  The next job was to use an airbrush to just touch up some of the items that you couldn’t get to, such as the edges of the road and round the piles of debris.  Skavenblight Dinge was airbrushed onto most of the rubble piles too.  Finally the large platform was giving a light coat of Kharak Stone to remove some of the yellowness.

Using black and brown oil paint, some white spirit and a long thin brush, I painted between all of the flagstones and details.  Keep a rag/towel on hand with a clean brush use this to blend and wipe the oils in as you’re going and to add nice streaks on some of the vertical surfaces.  If there are any deep divets you can put some in there too.  The large platform had this done using just brown oil (no black) and the rest was a mix of brown with a bit of black.  You don’t need to be accurate in the slightest and a bit of tonal variety just adds to the overall effect.

Armies on Parade Board WIP
Brown patches in place

Oils take a few days to properly dry so I made sure that I got it done before I was out a couple of evenints.  Once cured I was onto what I always feel is one of the more exciting parts – airbrushing Vallejo Burnt Umber wherever there would be dirt, so round the edge of buildings, round all of the dirt piles and similar. This massively changes the dynamic of the board.

Using a 2″ wall brush and a tube of light grey artist acrylic, I gave the whole board a light drybrush to pick out the edges.  I tried to focus on the little flecks of debris and just lightly on the bigger items.

Going back to the airbrush, I sprayed Skavenblight Dinge onto some of the cracked road sections to blend them into the brown a bit more and dusted all of the piles.  I then swapped to black and added a few bits of light scorching to some areas of dirt, round the obvious shell damage and a few patches here and there.  The raised platform really benefits from a few black smears.

To a certain extent it could have been left at this point, I certainly would for a regular board, but as this is an entry for Armies on Parade, I cracked into it with some weathering pigments, primarily two Forge World dirt colours and an AK Interactive black.  I used Forge World Solution as my fixing agent which seems to have worked pretty well.  A few splashes here and there and then wiped off with some towel gave that rained on effect.

I also picked the details out (such as the missile launcher and bolters) and applied some more pigments to blend them in – I probably should have done this before I started the pigment stage 😀

And that’s pretty much where I’m at with it.  The generator needs to be finished off and then everything given a coat of sealer to make sure that nothing is going to rub off during transport.  I’m likely going to be very lazy and not paint the doors on it – one set I plan to cover up with a model…

I will say that despite being a pain to flatten out, the board is lovely with just enough detail to be interesting but without being too detailed (which I often feel some Games Workshop scenery is).  I’m sure there will be some entries with massively elaborate boards, but it’s not something I’m particularly interested in doing (what do you do with it afterwards?)

Armies on Parade Board WIP Armies on Parade Board WIP Armies on Parade Board WIP

I’m going to call it a day with this Armies on Parade update post.  The board isn’t going to change much more beyond the little generator being painted and the whole thing varnished!  I’ll post up a couple of other updates later on this week.

Orruk Megaboss Gnasha Full WIP

OrruksDespite working on my Orruk Megaboss for almost a month, I’ve not put up a decent Work in Progress blog post, so get yourself comfortable I’m going for a Waaagh!

If you don’t follow me on Twitter you’ll likely be surprised at the sudden change from Bloodbound and Ad Mech (and painting Red).  As I think I said in my BLACKOUT 2017 review, I had an urge to paint up an Orruk of some kind with the potential to paint up an army.  I’ve wanted to paint up an Orruk Megaboss since I saw it in White Dwarf, but was always put off by the price – £25 is really quite steep for a single miniature and even with a bit of discount from a third party you’re not far off a unit of ten models.

But with inspiration from the tournament (and heckling from friends) I ordered myself the Megaboss at the beginning of September…

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More Blood Warriors – the Goretide Begins to Grow

Khorne Bloodbound - ProgressSo my Khorne Bloodbound has begun to grow from it’s small 1000 points and last Friday I began to put together a second unit of Blood Warriors, though this time armed with paired Goreaxes (which allows me to re-roll To Hit rolls of 1 in combat).

My original intention had been to assemble five of the box and pack out my original unit and then use the rest for kit-bashing chariots and similar.  However after some thought, I can’t see me adding chariots to the army anytime soon, so it just made sense to make the whole unit up for my 2000 points.

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Armies on Parade 2016 – 6th Place!

Armies on Parade 2016On the 15th October was Armies on Parade 2016 and I took the plunge and entered my Khorne Bloodbound into the Swindon Warhammer store.  I didn’t place for a medal but did get 6th place out of 15 entries which I’m fairly chuffed about.

Armies on Parade 2016

Having never been to an Armies on Parade event before I wasn’t entirely sure what to expect when I rolled up at the Swindon Warhammer store just after 10am, lugging numerous bags and a Realm of Battle Board with me.  The store had been slightly changed round and a number of the tables normally used for gaming had been re-arranged to cater for the anticipated 18 entries.  Because the tables are all done on a two-foot grid it was simply a matter of picking an area to set the army up, writing your name on the back of a piece of paper which also had your voting letter on.  Pretty straight forward in truth.

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Painting up the Citadel Realm of Battle Boards

realm-of-battle-boardsAs I planned a few weeks back, I took a small hiatus from my Slaughterpriests and put some work into my Realm of Battle boards.  I’ve had these boards for at least five years now and have had to contend with models slipping and sliding all over the place when I’ve used them to game on.  I also popped into the Swindon Games Workshop and managed to pick up one of the Arcanabulum boards from the new Shattered Dominion Realm of Battle sets which will add a bit of variety when I’m playing games of Age of Sigmar.

Unsurprisingly, I didn’t get the boards finished on my week off as I ended up having boiler services, deliveries and all sorts of bits, but I have got them to a pretty decent standard and it’s largely just down to details left to do and varnishing.  I also got my Temple of Skulls painted up at the same time as much of it would need to match the boards.

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Painting the Khorne Slaughterpriests – Part One: Pale Skin

Khorne Slaughterpriest Painted by Games Workshop
Painted by GW

This week has seen me start of painting up two of the Khorne Slaughterpriests I’ve got, which seems to be a common theme due to the one being given away for free on the September 2016 issue of White Dwarf.  Because I’ve no real time constraints or pressures I’m spending a bit longer on painting them up rather than the fairly standard paint jobs I’ve done on the rest of my Bloodbound.

Now don’t get me wrong the Warhammer TV videos by Duncan which I’ve used are brilliant and produce well above tabletop quality models – they’ve allowed me to get a playable army painted in under six months after-all.  What I’m not keen on is the finish on the flesh, which although fine for a rank and file model lacks the depth and tone I personally like for character models.

Because I’m spending a bit more time I’m going to post a few articles on what I’ve been doing and explain what colours and paints I’m using – thought it’s a bit more interesting than my usual procrastination 🙂

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Painting the Khorne Skull Cannon – and how I’d do it better next time

Khorne Skull Cannon Painting FinishedI’m very pleased to say that I achieved my goal of getting my Khorne Skull Cannon painted!  I’ve got to varnish and sort the base out but in principal I’ve another unit to add to my Goretide – which actually would transfer over to 40k too.

So in a change from my regular procrastination this post will be a handful of photos and some information on how I’ve painted the various bits and how I’d suggest anybody doing one could go about it (learning from my mistakes).

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Plan for the Goretide over the next few months

Plan for the GoretideScarily we’re now a week into September and already the nights are noticeably drawing in and the temperature chilling down – autumn is well on its way and I thought it was a good point to go over my plan for the Goretide over the next few months.

Apologies that we’re a bit “picture light” too!

Imminent Plan for the Goretide

Khorne Skullcannon WIP2Regular readers won’t have failed to spot that July and August were fairly lean on posts, initially because I had too much painting to do in preparation for Seeds of Hope and then lots of real life chores to catch up on.  My Skullcannon is making good progress but it’s not really changed very much so not “post-worthy” in my opinion and I’d rather not bore people with posts that don’t contain anything particularly exciting.  However I do have a few things planned between now and the end of the year!

Firstly (and pretty obviously) I’m going to finish off my Skullcannon.  I’m now onto all of the edge highlighting so with luck may get this finished over the next week, then just need to quickly knock out the Bloodletters and base it up.

Then I think, I may have a bit of a bash at painting up some more characters.  I’ve three Slaughterpriests, a Bloodstoker, Skarr Bloodwrath and Valkia to do and the new Gorechosen game is released on the 23rd which will give me another four characters (magic eight).  My intention is to get at least one Slaughterpriest painted for entry into a painting competition being run by Ben Curry on The Grand Alliance forums due at the end of September.  The rest I’d like assembled and at least undercoated by the end of the month.

I’ve just booked off the last week of September and am provisionally planning to do some work on my Realm of Battle Boards – just some shading and drybrushing so they can be at least stored away again rather than lying on the floor.  The end of that week I’m planning some games of 40k and Age of Sigmar at home so they’ll also be sorted for that.  If one is good enough I may also pop my Bloodbound into Armies on Parade too.

With winter looming with its usual wet and cold friends I think my priority needs to be to assemble the remaining miniatures in boxes that I’ve got: six Skullcrushers, six Bloodcrushers and ten Blood Warriors.  If I can then get these undercoated it will mean that I have miniatures to paint on the numerous grey soggy days in the remaining few months until Christmas.

My plan for the Goretide also includes a custom Hellcannon conversion based on a 40k Forgefiend and some type of large creature (Bloodthirster, Slaughterbrute etc), but as with my original thought, I’m not going to purchase anything else until I’ve got more painted.

Long term plan for the Goretide

The Goretide are going to have a bit of a holiday.  For the first time in three years I’ve actually got the Christmas break off and intend to start building and painting all of the models I’ve got for an Adeptus Mechanicus army (including finishing off my Knights).  All being well Fires of Cyraxus will be released by then too so I’ll know what Mechanicum units I can pull over to 40k which would also kick off my Horus Heresy army too.

Progress on Khorne Skull Cannon

Khorne Skullcannon WIP1After the frantic amount of painting undertaken in the lead up to the Seeds of Hope campaign, I’ve been taking things a bit easier and been painting up a Khorne Skullcannon to add a bit of ranged firepower to my Age of Sigmar army.  This “hobby light” period has been intentional to prevent any potential burn out and to catch up with some of the real-life things I’d put to one side to get my army painted.

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Age of Sigmar Open Day 2016 – Event Round Up

Age of Sigmar Open Day 2016Well the dust has settled from the excitement of the Age of Sigmar Open Day at the weekend and I’m finally back in the land of the living.  So where to start – the beginning is probably a good place!

Firstly, here’s the link to the photos I took: https://flic.kr/s/aHskGy8eeZ

With most events at Warhammer World I tend to travel up by train on the Friday before, generally arriving late afternoon, with enough time to drop my bags off at the hotel and wander over to Bugmans for a couple of pints and burger for tea.  This event was no different really, train journey nice and smooth and grub was excellent as usual – half a cow and pig in a bun, what’s not to like (unless you don’t eat meat).  With the Age of Sigmar Open Day being on the Saturday there was a slow trickle of staff moving display cabinets into the staff canteen area.  On the way out I chatted with Alex in the store and saw the WHW exclusive Stormcast miniature painted up and in a cabinet.  The released pictures don’t do the model justice and it has a far more dynamic pose than I was expecting.

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