Because there has been a few weeks since my last post, I’ll go over my last lot of hobby targets and what I’ve managed to get done in addition, suffice to say I feel more confident that I’ll get everything painted in time for the event in ten days time.
If you’re an Age of Sigmar Death player, you won’t have failed to notice that we’ve a new Battletome on our way – Legions of Nagash! We’ve started to get a few leaks of the warscrolls that we’re going to see, so I’ve created this post to collate them together. Most have come from DakkaDakka (via TGA) and aren’t the best quality – as they improve I’ll update the images here.
Update – Now includes the majority of warscrolls
So week 4 has come and flown past in a flurry of bones as I’ve worked on the Deathrattle Skeletons horde for my Death army, with the aim of fielding them as part of a new Death army I’d like to run in a tournament the beginning of March.
Because I’m pretty tight on time, I decided that it made sense to bolster my unit of Deathrattle Skeletons from 30 up to 40, so I picked up another box of 10 and added these to the proverbial pile of models I’m working on which has impacted on what I had originally planned for last week.
Last weeks progress
- Pick out details on skeleton warriors
Get 34 skeletons ready
Paint bone on 34 skeletons (2 x batches of 17)
- Final drybrush on Bloodthirster wings
- Horns on wings and hooves
Yeah, not very impressive really despite clocking up 22 hours worth of hobby. Now in reality what I actually got done was to get the bone done on 44 deathrattle skeletons and 10 black knights, including assembling the additional 10 skeletons and 10 black knights (neither of which were on the list). I have also started picking out the details on the first 20 skeletons (more on this shortly), so despite not achieving many of my goals, I did achieve quite a bit and most importantly made progress on my March deadline.
Just to forewarn you, I’m about to vent about the 10 black knights I assembled over the weekend. These have to be the most frustrating kit that I’ve assembled for years. I appreciate that they’re not new models, but the deathrattle skeletons box set goes together far more efficiently (and I’d hazard those molds have had more usage). The hooves on the horses don’t end up square, the armour on the horses has to be glued on (complete with rider legs) before the head resulting in a tricky and awkward paint job and it’s insanely fiddly.
Yes I did get them assembled and the bone completed, however the amount of detail on them is telling me that finishing them for my tournament in March isn’t going to happen if I want them to look good.
Details on the Deathrattle Skeletons
First off I did something a bit different on the additional box of deathrattle skeletons that I purchased. Instead of using the skulls that came in the box, I used some from the massive box of skulls that Games Workshop produces – and would thoroughly recommend everybody does this! You’ve a good dozen and a half different skulls and the casting is superior to the ones that come in the deathrattle skeleton warriors box. Well worth the money – plus some of the skulls will fit on the banners so you could have a plaguebearer skull being carried round 😀
The bone I managed to knock out in about 6 hours or so in total which I felt was pretty decent. I’m keeping the details pretty simple, Rhinox Hide belts, Leadbelcher Swords (with a brassy colour for the spear heads) and purple for the cloth – or at least that’s what I planned. Upon painting the first model using the Naggaroth Night, I realised that it just doesn’t stand out at all, because it’s so dark. I didn’t really want to go much lighter as Naggaroth Night wasn’t happy at coverage over the bone undercoat let alone a lighter colour. Sadly what this has meant is that I’ve accepted that Red is the best colour to do the cloth for my deathrattle skeletons. The coverage is superior and they really pop from a distance. A light Agrax wash and Evil Sun Scarlet should make them look super vibrant (appropriate for Age of Sigmar).
This Weeks Hobby Targets
- Details on all 60 Skeletons
OK, that doesn’t look particularly adventurous! This week I’m much lower on hobby time than I have been the past couple of weeks. Both days this weekend are largely busy leaving me with a bit of the evening if I’m lucky, so I’m largely constrained to just a few evenings and Friday afternoon. My ideal goal would be to have the above done by the weekend, but I know that painting 60 tassels of cloth and 60 belts over a light undercoat, without going onto the bone isn’t a task that can be rushed particularly.
If I can get the skeletons done, then I’ve a few choices – I could assemble Neferata (and some Spirit Hosts) or start on painting some characters. Ultimately it depends on when I finish as next week I’ve next to no hobby time as it’s the Horus Heresy/Necromunda Weekender and I’m travelling up on the Friday!
Myself and many other Khorne players are eagerly awaiting the arrival of the new Blades of Khorne Battletome this weekend (8th April). The announcement came in the middle of March that we were getting one and we got a bit more information this Saturday when pre-orders went live.
Needless to say, we’ve had a number of leaked images of pages from the Battletome appear on the internet from various sources. These are slowly spreading onto the usual places (I’m sure it’ll appear on BoLS in a week citing how new it is) but I thought I’d try and collect them together in a post so that it’s nice and easy to reference them. I’ll also throw in my own opinions as I go.
A slightly belated Happy New Year! In this post I go over progress on my Acastus Knight Porphyrion, putting together my AoS Death army and the plans I’ve got for 2017 – needless to say, I’m planning far too much!
I spent quite a bit of time not at home over Christmas, so though I made hobby progress, I didn’t make quite as much as I’d have liked
This week has seen me start of painting up two of the Khorne Slaughterpriests I’ve got, which seems to be a common theme due to the one being given away for free on the September 2016 issue of White Dwarf. Because I’ve no real time constraints or pressures I’m spending a bit longer on painting them up rather than the fairly standard paint jobs I’ve done on the rest of my Bloodbound.
Now don’t get me wrong the Warhammer TV videos by Duncan which I’ve used are brilliant and produce well above tabletop quality models – they’ve allowed me to get a playable army painted in under six months after-all. What I’m not keen on is the finish on the flesh, which although fine for a rank and file model lacks the depth and tone I personally like for character models.
Because I’m spending a bit more time I’m going to post a few articles on what I’ve been doing and explain what colours and paints I’m using – thought it’s a bit more interesting than my usual procrastination 🙂
Hot on the heals of the Forge World Open Day, the next bit of excitement has been the release of the Age of Sigmar Generals Handbook! I headed over to my closest Games Workshop store (Swindon) and managed to pick up one of only 12 copies the store received. I’ve said it before, but I really don’t understand why the stores aren’t sent quantities based on their average footfall, Swindon is a very popular store – by the time I left (spent an hour looking round and talking to staff) they’d sold all of the copies they had…
Swindon Store Birthday
Saturday was coincidently a birthday weekend for the store, who had laid on cake, balloons and various events during the weekend. Really impressed – there was a queue waiting outside for the store to open too, proving what a popular store it is. In addition to the Age of Sigmar Generals Handbook, I also picked up a box of Wrathmongers (as at that point I had almost finished my Mighty Lord of Khorne) and a compulsory pot of paint, because of the amount I spent I got a birthday grab bag consisting of a GW bag, black Aquila pin badge, wristband and a 4Gb memory stick – really nice little surprise.
Age of Sigmar Generals Handbook
Well what can I say – it was worth the wait! The internet has been awash with points values and battleline units for weeks now but I’m happy to say that this is only a portion of the content of the book. The rest of the pages are full of how to play in different styles, running campaigns and how to get more out of your games of Age of Sigmar. You also get allegiance abilities for each Grand Alliance, equipment for your heroes in the form of Artifacts and a few extra rules for tournaments. There are also a load of new Battleplans for playing scenarios that fit particular play styles.
I’m still reading through everything but I can see this being really moving the game system forwards. Adding points is likely the biggest change and I see old school “Open Play” going by the wayside a little, however I think points are simply going to level the playingfield when it comes to casual games rather than being a massive straight jacket. I just think we’re no longer going to see somebody placing a load of monstrous creatures against two units of Night Goblins.
All in all I would recommend anybody serious about playing to pick up the Age of Sigmar Generals Handbook
As I alluded to earlier my Mighty Lord of Khorne is now finished and his hound successfully glued into place. I took a punt and used a different colour scheme for the hound than Duncan did on WarhammerTV. It’s actually come out really nicely but I’ve had to order the orange Edge paint for the final highlight as the ones I have are too bold in my opinion.
This has put me at 720 points in total – so 280 points off what I need for the game in August. After a bit of questioning on The Grand Alliance forum I’ve gone for Wrathmongers as my next unit in the hope these will give me a bit of anti-monster punch.
I always like a bit of “breaking news” and it appears Games Workshop have just released Age of Sigmar FAQs in addition to FAQs for each of the Grand Alliances which are available to download in the Errata section of the website.
A very quick scan through and I don’t think there are any major surprises although I do find the ruling of automatic saves is curious considering the Generals Handbook states a roll of a 1 always fails.
Download the Age of Sigmar FAQs from the main Games Workshop website
Well that’s another week gone and we’re now past the longest day and almost half way through the year. It’s been a pretty crazy year so far in the real world and the hobby world has been an exciting one too and not showing any signs of letting up with things like the Age of Sigmar Generals Handbook on the horizon and the new summer campaign which I’m sure we’ll hear more about soon.
Age of Sigmar Generals Handbook
Unless you’ve been living in a box, I think that the vast majority of Age of Sigmar players should now be aware that the Generals Handbook has now been completed and preview copes sent out to some suppliers and a handful of individuals. There are plenty of photos appearing on the internet that contain the long awaited points system and how it work. Needless to say you’ve still got the nay-sayers who don’t like how the new Battleline unit system works (roughly equivalent to Core troops in the old system) or some other minor things.
From the pictures I’ve seen the impression I get is that the Generals Handbook has actually hit the nail on the head and some of the potential problems and questions have been handled really well. One good example is you have to pay for summoned units out of your points allowance and if you choose to use a Battalion then that has an associated cost too. Apparently the app will be updated to include points too. Continue reading “Age of Sigmar Generals Handbook and Goretide Progress”