Chaos Battletome: Blades of Khorne – The Leaks!

blades of khorneMyself and many other Khorne players are eagerly awaiting the arrival of the new Blades of Khorne Battletome this weekend (8th April).  The announcement came in the middle of March that we were getting one and we got a bit more information this Saturday when pre-orders went live.

Needless to say, we’ve had a number of leaked images of pages from the Battletome appear on the internet from various sources.  These are slowly spreading onto the usual places (I’m sure it’ll appear on BoLS in a week citing how new it is) but I thought I’d try and collect them together in a post so that it’s nice and easy to reference them.  I’ll also throw in my own opinions as I go.

Continue reading “Chaos Battletome: Blades of Khorne – The Leaks!”

Progress on the Acastus Knight Porphyrion

Acastus Knight Porphyrion - WIP 2eA slightly belated Happy New Year!  In this post I go over progress on my Acastus Knight Porphyrion, putting together my AoS Death army and the plans I’ve got for 2017 – needless to say, I’m planning far too much!

I spent quite a bit of time not at home over Christmas, so though I made hobby progress, I didn’t make quite as much as I’d have liked

Continue reading “Progress on the Acastus Knight Porphyrion”

Painting the Khorne Slaughterpriests – Part One: Pale Skin

Khorne Slaughterpriest Painted by Games Workshop
Painted by GW

This week has seen me start of painting up two of the Khorne Slaughterpriests I’ve got, which seems to be a common theme due to the one being given away for free on the September 2016 issue of White Dwarf.  Because I’ve no real time constraints or pressures I’m spending a bit longer on painting them up rather than the fairly standard paint jobs I’ve done on the rest of my Bloodbound.

Now don’t get me wrong the Warhammer TV videos by Duncan which I’ve used are brilliant and produce well above tabletop quality models – they’ve allowed me to get a playable army painted in under six months after-all.  What I’m not keen on is the finish on the flesh, which although fine for a rank and file model lacks the depth and tone I personally like for character models.

Because I’m spending a bit more time I’m going to post a few articles on what I’ve been doing and explain what colours and paints I’m using – thought it’s a bit more interesting than my usual procrastination 🙂

Continue reading “Painting the Khorne Slaughterpriests – Part One: Pale Skin”

Age of Sigmar Generals Handbook and Swindon Store Birthday Bash

age of sigmar generals handbookHot on the heals of the Forge World Open Day, the next bit of excitement has been the release of the Age of Sigmar Generals Handbook!  I headed over to my closest Games Workshop store (Swindon) and managed to pick up one of only 12 copies the store received.  I’ve said it before, but I really don’t understand why the stores aren’t sent quantities based on their average footfall, Swindon is a very popular store – by the time I left (spent an hour looking round and talking to staff) they’d sold all of the copies they had…

Swindon Store Birthday

Swindon Birthday Bash HaulSaturday was coincidently a birthday weekend for the store, who had laid on cake, balloons and various events during the weekend.  Really impressed – there was a queue waiting outside for the store to open too, proving what a popular store it is.  In addition to the Age of Sigmar Generals Handbook, I also picked up a box of Wrathmongers (as at that point I had almost finished my Mighty Lord of Khorne) and a compulsory pot of paint, because of the amount I spent I got a birthday grab bag consisting of a GW bag, black Aquila pin badge, wristband and a 4Gb memory stick – really nice little surprise.

Age of Sigmar Generals Handbook

Well what can I say – it was worth the wait!  The internet has been awash with points values and battleline units for weeks now but I’m happy to say that this is only a portion of the content of the book.  The rest of the pages are full of how to play in different styles, running campaigns and how to get more out of your games of Age of Sigmar.  You also get allegiance abilities for each Grand Alliance, equipment for your heroes in the form of Artifacts and a few extra rules for tournaments.  There are also a load of new Battleplans for playing scenarios that fit particular play styles.

I’m still reading through everything but I can see this being really moving the game system forwards.  Adding points is likely the biggest change and I see old school “Open Play” going by the wayside a little, however I think points are simply going to level the playingfield when it comes to casual games rather than being a massive straight jacket.  I just think we’re no longer going to see somebody placing a load of monstrous creatures against two units of Night Goblins.

All in all I would recommend anybody serious about playing to pick up the Age of Sigmar Generals Handbook


Mighty Lord of KhorneAs I alluded to earlier my Mighty Lord of Khorne is now finished and his hound successfully glued into place.  I took a punt and used a different colour scheme for the hound than Duncan did on WarhammerTV.  It’s actually come out really nicely but I’ve had to order the orange Edge paint for the final highlight as the ones I have are too bold in my opinion.

This has put me at 720 points in total – so 280 points off what I need for the game in August.  After a bit of questioning on The Grand Alliance forum I’ve gone for Wrathmongers as my next unit in the hope these will give me a bit of anti-monster punch.

Just Released: Age of Sigmar FAQ’s and Errata

Age of Sigmar FAQsI always like a bit of “breaking news” and it appears Games Workshop have just released Age of Sigmar FAQs in addition to FAQs for each of the Grand Alliances which are available to download in the Errata section of the website.

A very quick scan through and I don’t think there are any major surprises although I do find the ruling of automatic saves is curious considering the Generals Handbook states a roll of a 1 always fails.

Download the Age of Sigmar FAQs from the main Games Workshop website


Age of Sigmar Generals Handbook and Goretide Progress

Age of Sigmar Generals HandbookWell that’s another week gone and we’re now past the longest day and almost half way through the year.  It’s been a pretty crazy year so far in the real world and the hobby world has been an exciting one too and not showing any signs of letting up with things like the Age of Sigmar Generals Handbook on the horizon and the new summer campaign which I’m sure we’ll hear more about soon.

Age of Sigmar Generals Handbook

Unless you’ve been living in a box, I think that the vast majority of Age of Sigmar players should now be aware that the Generals Handbook has now been completed and preview copes sent out to some suppliers and a handful of individuals.  There are plenty of photos appearing on the internet that contain the long awaited points system and how it work.  Needless to say you’ve still got the nay-sayers who don’t like how the new Battleline unit system works (roughly equivalent to Core troops in the old system) or some other minor things.

From the pictures I’ve seen the impression I get is that the Generals Handbook has actually hit the nail on the head and some of the potential problems and questions have been handled really well.  One good example is you have to pay for summoned units out of your points allowance and if you choose to use a Battalion then that has an associated cost too.  Apparently the app will be updated to include points too. Continue reading “Age of Sigmar Generals Handbook and Goretide Progress”

Age of Sigmar Gaming Weekend, New White Dwarf & Muster for War Campaign

age of sigmarThe last couple of weeks have flown past in a flurry of painting, gaming and real-life commitments.  I’ve completed all of the models I was working on, had a weekend full of Age of Sigmar games, sorted out a large portion of my garden, visited one of the Amazon fulfilment centres, listened to a talk on happiness with Professor Robert Winston one evening and had new patio doors measured and quoted for… This has meant that some things have had to be put on the back burner and last week’s blog post has sadly been one of the casualties 🙁

Age of Sigmar Gaming Weekend

Last weekend myself and a few friends managed to get together and crammed in four games of Age of Sigmar round my house (plus a game of Silver Tower).  We used a 4ft x 4ft board which fits comfortably on my dining table and I have to admit that I’m really impressed with how well the game plays.  The rules are simple enough to grasp in a single game and pretty fast.  Unlike 40k, you don’t develop that “brain ache” from playing for more than an hour either.  With a bit more planning, next time I can see us easily getting three games in within a single day.

I am also really impressed with what a nice game Silver Tower is.  Although I was a bit dubious about Warhammer Quest being moved into the Age of Sigmar realm, it actually played out really well and I can see it becoming a regularly played game.

Growing the Goretide

KhorneBloodWarriorsDoneMy Goretide performed pretty well overall and has certainly helped me decide on the next step of the army, which is to slowly replace the Blood Reavers with more durable units.  I’ve decided that a unit of ten Blood Warriors is going to be my next step, so have just ordered them from Element Games.  I expect I’ll paint the Blood Reavers up at some point when we increase the number of models in use and I fit in a Chaos Warshrine (which can give them a much needed 6 save).

KhorgorothWIP1After discussion following the weekend, we’ve all decided that adding a Monstrous Creature to our 30 model armies won’t be too overpowered.  We’ve clarified Monstrous Creatures as any model that has a wound table on that changes their performance.  After much deliberation I think my only option is a Bloodthirster.  Longer term, I want to add a Mutalith Vortex Beast and Chaos Warshrine but I believe that these work better in larger armies.  What I do need to think about is how to handle this as the Battalion Warscroll I’ve been using requires a fairly large fixed component (minimum of 19 models), so it’s quite limiting.

I also need to start building up a bit more scenery, although it doesn’t cause as much of an impact as it does in 40k, having a selection of scenery does make the game more interesting and means when you’re playing a lot of games, each one can be visually different to the rest.

Things to Make

Before my next game, one thing I want to do is to get all of my Warscrolls onto crib cards, so I’ve a quick and easy reference system.  Flicking between books and A4 printed sheets is a complete pain and it’s quite easy to miss or forget something (which we all did).  I also think doing the same for specific scenery pieces would make sense – for example the Chapel, Walls and Fences or Temple of Skulls.  Making them around 15cm x 10cm in size means you should be able to fit a whole unit on one card without the text becoming illegible.

In a similar vein, I also want to create a load of tokens so I can easily mark units that have received buffs or suffered wounds and any game wide effects such as from Battalion rules.  The Khorne Bloodbound has a massive number of abilities that kick off and do various things which can be a nightmare to track, so I’ll make a token for when the Bloodsecretor plants his banner ( 1 Attack to friendly Khorne within 18″ and immune to Battleshock to all Khorne within 18″), three tokens for the Gorelord Command Ability (roll 3 dice for charge and pick the two highest) and so on.  A stack of Empowered tokens which can be placed within any Mystical scenery so it’s nice and easy to remember to roll for units with 3″ and so on.

Coming up from Games Workshop

Overall things have been fairly quiet on the Games Workshop front and only a couple of things of interest.  The first has been the announcement of a “Muster for War” summer campaign for both Age of Sigmar and 40k (although I’ve only seen one advert for 40k so may be a hoax).  From what we’ve been told this campaign is the end of the “Age of Chaos” era, the results from games submitted will determine the shape of the next era, what armies receive new models and generally affect the storyline.  Currently it appears that you need to go into a GW store to register game results although you won’t have to game in a store.  This has angered some people who don’t live very close to a store, but I can see the logic as it will ensure that people don’t submit fictitious results en-masse.

I have read a rumour that the Age of Sigmar Generals Handbook is due for release on the 21st July but stores will have a copy around the 8th (or possibly the 1st).  Not entirely sure if I believe this although stores having the points system in time for the campaign does make a huge amount of sense and would encourage people to go into stores.

Secondly Games Workshop announced yesterday that White Dwarf is once again going back to a monthly publication, which has universally been approved of.  They’re also offering a special price for quarterly, six-monthly and annual subscriptions.  This is really good and even with a cover price of £5.99 it works out cheaper than the weekly publication.  The only frustrating thing is that it means I won’t have nice binders to put them in!

Weekly Challenge

Sadly this weekend isn’t entirely free for me to crack on with hobby things; I’ve got a load of rubbish to sort out in the garden in preparation for collection plus family over on Saturday evening.  My hope though is to continue work with my Khorgorath, which I potentially could finish if I get enough time on him.  I do want to get the gaps on my Mighty Lord of Khorne filled and then undercoated as I think the weather is meant to be dry again and who knows how long it will last!  My new box of Blood Warriors should also arrive tomorrow or Saturday so that’s another modelling project if I want a bit of variety.

  • Continue work on the Khorgoroth
  • Fill gaps and undercoat Mighty Lord of Khorne
  • Assemble Blood Warriors

I expect that I’ll start painting the Blood Warriors once I finish the Khorgoroth and save the Lord of Khorne until the end, sorting out all of the bases in one hit.  Once they’re done I’ll think about picking up the Bloodthirster and looking at getting some scenery and my Realm of Battle boards painted up.

More Khorne Bloodbound, Age of Sigmar Open Day and Win a £50 Voucher!

Khorne Bloodbound First Batch FinishedWork on my Khorne Bloodbound continues at a really good pace and I’m cracking out miniatures far more quickly than any other project.

Progesss on the Khorne Bloodbound

The bank holiday has really allowed me to crack into this project and I’m really pleased to say that (excluding the bases), the Bloodsecretor and first Blood Warrior are actually finished and I’m now working on the remaining four Blood Warriors and the Skullgrinder.  These are all up to the point where I’ve given them a wash and started to edge highlight all of the metals which I’ll be honest and say takes forever 🙁

I also jumped in and have assembled ten of Bloodreavers, I’m still undecided on if I’m going to keep these as part of my army or not.  Although I don’t dislike the miniatures I just prefer Bloodbound with more armour.

As I’ve mentioned previously, I’m following the Khorne Bloodbound painting tutorial off Warhammer TV, this provides the foundation for the majority of armoured Mortal miniatures in the army.

I’ll not go into the whole recipe here as you’re better off watching the video!  One observation I will make is that rather than using the Layer version of Runefang Steel for the metal edge highlight, using the Airbrush version is actually slightly better (needs a good shake though).  It means you don’t need to thin it and it applies more crisply than a watered down equivalent.  If I’m honest, the best would be Vallejo Model Air Steel, however it dries out really quickly and adds unnecessary faff into what should be a quickish paint method. Continue reading “More Khorne Bloodbound, Age of Sigmar Open Day and Win a £50 Voucher!”

The Start of the Gore Tide – Khorne Bloodbound Incoming!

Khorne BloodboundA bit of a change in comparison to what I normally do – I’m painting up some Khorne Bloodbound miniatures for Age of Sigmar!  I’ve wanted to get a “fantasy” force up for years and never really managed to do it due to one reason or another, so after speaking to a few friends who all have armies that could be used in Age of Sigmar, I decided to take the plunge and follow the path of the blood god in the form of Khorne Bloodbound.

Firstly I’ve set myself some parameters.  It’s an army designed to play Age of Sigmar – it’s not going to be entered into Golden Demon, it’s a side project to add some variety to what I normally paint.  I’m not going to spend a fortune on it; my initial budget is £100, once that has been spent and everything painted I may do an expansion force.  I will aim for a head count of thirty miniatures initially, this comes from the way Throne of Skulls tournaments are run and seems like a good basis to aim for.

Continue reading “The Start of the Gore Tide – Khorne Bloodbound Incoming!”