The last week has been exceptionally busy in the “real world”, so this and a little lack of enthusiasm on my part has meant that the amount of hobby achieved has sadly been fairly low. I have managed to finish the Thunder Hammer on my Wulfen wielding that and Storm Shield. I chose a blue steel colour to contrast against the rest of the grey-metallics by adding a small amount of Drakenhof Nightshade into the Nuln Oil wash. This give the illusion that it’s made from a fairly dense steel.
Last week I received the Forgeworld order that I placed before my trip up to Warhammer World, this consisted of a load of bits for my Mechanicum army – another 6 Thallax (two with Plasma Fussil), a Darkfire Castellax and a Triaros. Over the weekend I started to tidy up the Triaros and must admit that I’m fairly impressed with it. It is a monstrous lump of resin without a doubt, but on the whole it came without too much in the way of flash and mold slips. The tracks are probably the worst, however most of the flash is located on the underside so doesn’t need a “perfect” clean up job (i.e. resculpt) as it’ll be hidden most of the time. I’m planning on magnetising the side weapons and will likely glue and pin the main hull together for extra support.
I’ve just had a brilliant gaming weekend up at Warhammer World on their 8×6 tables. One being a Tau fortification and the other set up with city fight terrain. I’d also like to say that the food up in Bugmans Bar is amazing! Going up Friday with my brother before anyone else meant we could have some food at our leisure.
My Space Wolves didn’t perform quite as well as I’d hoped and suffered because of a few poor decisions on my part, some bad dice rolls and struggling to get across the board into combat quickly enough.
I’m still learning how to use Wulfen successfully and would say that Drop Podding them in isn’t the best way as a general rule. Firstly it’s very risky, in my first game I scattered off the table and rolled a 1 on the mishaps table – so 230ish points got immediatly destroyed. Due to the nature of the buff they grant, they ideally need to be on the table from the start of turn one for the Curse of the Wulfen (although this roll is made after reserves are deployed). The other issue is that you cannot charge when appearing from reserves so you end up placing them unsupported, likely not buffing anything and unable to charge. Better use would be to shield them with Blood Claws and charge them up one flank – they’ll likely add 3″ onto the Blood Claws movement so can run behind them quite comfortably.
I’m pleased to say that my unit of Wulfen stormed across the battlefield this weekend and caused havoc. I’ll go into more detail of how they perform and a bit of a review on Warzone Fenris towards the end of this post 🙂
Despite my best efforts I didn’t manage to finish painting the unit of Wulfen, around 9pm on Saturday I decided not to rush the last bit, so still have the brass edging, fur, bone/trinkets and bases to complete. I am however really happy with how far I’ve managed to get in just a couple of weeks of painting – much further than I’ve got in the past. I won’t pretend that I couldn’t have done them to a higher standard, but these are for gaming and not a painting competition so I’ve concentrated in a neat paint job, using techniques I’ve used in the past and it’s really paid off.
I’m pleased to say that my Wulfen should be bounding across the tabletop this weekend! Despite the week being very full on in the “real world”, it was very productive on the hobby front. Because time was starting to become a bit more tight, I didn’t get round to doing any more experimentation with the black on my Knights (my first challenge not achieved) but did get the 50-odd Plaguebearers undercoated for my brother
The weather at the weekend was particularly rubbish so I pushed myself to get them undercoated on Friday late afternoon as the weather was a little better. I ended up airbrushing the skin colours rather than using a brush as I was finding I couldn’t get a decent enough finish on them and was in danger of obscuring the detail on the face. A short amount of time and the flesh was done, which also had the side benefit of putting a bit of overspray on the fur so this should be easier to blend in when I get round to it. I then went in with a brush and pushed the shadows and bumped up the highlights a bit. Colour wise I went for more brown-red in the flesh as I wanted to give the Wulfen the impression of a more leathery skin. Colour wise I based in Skrag Brown, shading with Scale 75 Arabian Shadow mixed with Skrag Brown and then highlighted with Cadian Fleshtone. The brush work used the same shadow and highlight colours but I took the highlight a step further with Kislev Flesh, basically just pushed the colours into the recesses a bit which is enough to make it look like it’s not been airbrushed.
The last week has been a pretty busy one with only a small amount of time for any hobby work. There has been a fairly significant release for the Space Wolves and Daemons in the form of a new campaign pack – Warzone Fenris. This introduces some updated rules for both, some new Space Wolves character miniatures (the long needed Iron Priest, Ulrik the Slayer and Krom Dragongaze on general release). It also re-introduces Wulfen as a usable unit. Both Space Wolves and Daemons also have been given a huge number of formations and the Daemons also got new Warlord Traits and psychic powers in addition to a mix of some really nice scenarios.
Because I didn’t spend as much money at the Horus Heresy Weekender as I anticipated, I treated myself to the “Saga” edition of Warzone Fenris which arrived via UPS on Monday. I also purchased a box of Wulfen that arrived on Saturday (because Element Games have a better postal setup than Games Workshop).
I’ll not lie and say that I was extremely dubious about seeing Wulfen back in the game. The new miniatures are massive, coming on 40mm bases and looking very bestial rather than marine like, plus I’m not a big fan of the new “ice” look weapons that seems to have become popular. The studio paint job puts them in modern Space Wolves blue-grey armour rather than the old school grey colour, which deviates from the last incarnation where they wore an assortment of scavenged armour.