Tag Archives: Wolf Priest

New Resolution

I know January isn’t for another 3 weeks, but I’ve been exceptionally rubbish at putting new things onto this blog, despite having done quite a bit of modelling and painting, and there being various “big news” releases over the past 6 months.  So I’m resolving to identify that and try and get something up new every week or more often.  I now have a reminder in my phone to fire off every Sunday afternoon, so with luck there will be more posts up here, even if they’re a short article on something that has been released or some rumour.

Now rather than simply stopping with a very strong between the lines of “woe is me”, I thought I’d give you a summary of things since my last post with hints at a few posts that I hope to write in the future.

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Wolf Priest Kit Bash – WIP3

wolfpriest-wip3-frontDo you know how sometimes something you’re working on just “goes right”.  You barely put a brush stroke wrong and everything comes together really well.  Well I’m happy to say that my Wolf Priest sits quite nicely in that category.  For those who aren’t big in the whole Space Wolf ethos and background, Wolf Priests fulfil a multi-purpose role within the chapter.  They are responsible for the physical training of new recruits, the spiritual training of the whole chapter (think Chaplain) and collector of fallen marines gene-seed (think Apothecary).  Also, unlike the rest of the chapter their armour is painted black rather than the normal blue-grey.

This of course means that they really stand out when put on a gaming table alongside the rest of the army, so a simple “black undercoat, grey edge highlight” wasn’t really going to cut it.  From a game point of view, Wolf Priests grant the unit they’re with, preferred enemy and feel no pain.  This makes them quite punchy and naturally lend themselves to being put with full squads of Blood Claws, preferred enemy goes a way to balancing the poor WS3 and feel no pain helps deliver them to their location.

The first challenge I faced was sorting out a suitable miniature.  Games Workshop don’t produce a plastic Wolf Priest and in fact the only ones they’ve produced are pretty static with the old “raised Crozius and plasma pistol” pose.  Thankfully a decent kit bash sorted that out, picking pieces from a variety of boxes and undertaking a bit of weapon tweaking.  My intention was that my Wolf Priest would accompany a pack of Sky Claws, so I sorted out an appropriate jump pack, however due to an imminent game planned for September where I wanted to assign him to a regular Blood Claw pack, I ended up magnetising his back pack so that I had the best of both worlds.  This also had the benefit of making it significantly easier to access the back of the miniature to paint.

I spent quite a bit of time hunting around online for an appropriately impressive way of painting black, looking up NMM recipes, different manufacturers of black paint etc and ended up going for an airbrushed finish.  All Vallejo Model Air colours: Black > Blue Grey > US Blue Grey, then reblending in with black again.  This was then given an edge highlight of the US Blue Grey followed by VMA Light Grey.  The whole miniature then received a black glaze, made from VMA Black and a very old pot of Vallejo glaze medium, final edge highlights with Light Grey and finally white just finished it off once the glaze had dried.  And that’s it 🙂

Overall the finish is really clean and crisp and by using regular colours has meant that I’ve been able to go back in and retouch areas I’ve missed or am not happy with.   The metallics still need some work and I’ve got all of the parchment, tassel, trinkets and bones to paint up.

Wolf Priest WIP3 Side  Wolf Priest WIP3 Side  Wolf Priest WIP3 Rear

Snow on the horizon

Rune PriestHi folks, yes I’ve been rubbish at putting anything on the blog.  A combination of real life being far too busy and lack of enthusiasm to touch a computer have kept me away from here.  Which is actually a bit of a shame as I’ve been progressing really well on the painting front.  My Rune Priest is pretty much done now and just waiting for me to complete the backpack.  I’m not entirely happy on the OSL from his hand that’s projecting on the base but would need to strip off the snow and do it again – which I may do at some point in the future.

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Not Quite Two Months

Three TanksWell the last post wasn’t quite two months ago but not too far off. Life is roughly the same, I’m still working very long hours but managing to get a bit of painting done most evenings.  I’m continuing to focus on my Space Wolves and this has started to pay off (although it’s really tempting to dive into something else at times .  The two Space Wolf Packs have had their bases edged using plain black.  I did toy with doing them brown or grey but the black actually finishes off the miniature really nicely (I’ll talk about the black I used in a bit).

I’ve put the flyer to one side and focused instead on the three tanks (Rhino/Razorback, Predator and Vindicator).  The reason for this is two-fold.  The size of the Stormfang means that you have to sit at a table with it perched on a towel to paint some parts of it (it has an underneath that needs to be painted).  In the UK the daylight is really lacking this time of year and since the clocks changed for daylight savings, I get home after it’s gone dark. There is a significant amount of metallic that needs to be primed and painted which I was finding really time consuming.  The answer was actually staring me in the face – mask the bugger off and airbrush.  This is probably an evening’s worth of masking which you really need to be in the mood to do and then need to be able to do the airbrushing within a few days to make sure the masking tape doesn’t leave any residue behind so it’s going to need preparation.

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Space Wolf Special Character Conversions

I’ve been giving a lot of thought recently to sorting out the characters that I need for my Space Wolf army.  Space Wolves are unique in that they can have two character’s for each HQ slot in the Force Organisation Chart – meaning a normal game can have up to 4 characters rather than the usual two.  This adds quite a bit of flexibility when you’re playing 1,500 point or larger games.  Part and parcel of this is that every single character needs to be unique – specifically on a wargear/equipment/power front, but to my mind they also need to be unique on a modelling front.  Sadly there are very few “generic” miniatures available for the Space Wolves – there is one generic Rune Priest and one generic Wolf Priest (although I do have the Games Day special Wolf Priest).

Thankfully the Space Wolf sprues do contain numerous components that can be used, but in my mind it’s quite difficult to disguise the fact that your character has been built from standard pieces without extensive modification with putty and similar.  The thing is, if I’m going to be doing that amount of work regardless, it makes sense to really go to town on customising them and using a base miniature that isn’t normal.

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