I’m pleased to say that my unit of Wulfen stormed across the battlefield this weekend and caused havoc. I’ll go into more detail of how they perform and a bit of a review on Warzone Fenris towards the end of this post 🙂
Despite my best efforts I didn’t manage to finish painting the unit of Wulfen, around 9pm on Saturday I decided not to rush the last bit, so still have the brass edging, fur, bone/trinkets and bases to complete. I am however really happy with how far I’ve managed to get in just a couple of weeks of painting – much further than I’ve got in the past. I won’t pretend that I couldn’t have done them to a higher standard, but these are for gaming and not a painting competition so I’ve concentrated in a neat paint job, using techniques I’ve used in the past and it’s really paid off.
Continue reading “Week 8 Challenge and Warzone Fenris Review”
The last week has been a pretty busy one with only a small amount of time for any hobby work. There has been a fairly significant release for the Space Wolves and Daemons in the form of a new campaign pack – Warzone Fenris. This introduces some updated rules for both, some new Space Wolves character miniatures (the long needed Iron Priest, Ulrik the Slayer and Krom Dragongaze on general release). It also re-introduces Wulfen as a usable unit. Both Space Wolves and Daemons also have been given a huge number of formations and the Daemons also got new Warlord Traits and psychic powers in addition to a mix of some really nice scenarios.
Because I didn’t spend as much money at the Horus Heresy Weekender as I anticipated, I treated myself to the “Saga” edition of Warzone Fenris which arrived via UPS on Monday. I also purchased a box of Wulfen that arrived on Saturday (because Element Games have a better postal setup than Games Workshop).
I’ll not lie and say that I was extremely dubious about seeing Wulfen back in the game. The new miniatures are massive, coming on 40mm bases and looking very bestial rather than marine like, plus I’m not a big fan of the new “ice” look weapons that seems to have become popular. The studio paint job puts them in modern Space Wolves blue-grey armour rather than the old school grey colour, which deviates from the last incarnation where they wore an assortment of scavenged armour.
Continue reading “Howls of the 13th Company – Warzone Fenris”
I mentioned in The Wolves Progress that I’d got hold of a piece of wood that sits between my two desks to give me an extra bit of working area and was using this to keep my Space Wolves out as I work on them. This has been fantastic and I’m really making good progress on them (bearing in mind that I’m trying to get two units almost fully painted by the 29th).
One small problem I have encountered though is that if I want to work during an evening or when there is low daylight, my daylight bulb and main light aren’t really strong enough to work by, which results in me sitting at a funny angle and holding the miniature up to the room light. Sadly my daylight lamp has also developed a bit of a wiring fault which means that there’s a high chance it won’t turn on.
After a bit of research I located a strip lamp on Argos that has very good reviews both on the site and within the miniature painting community. It isn’t cheap (coming in at £20), but includes the bulb and comes with a solid base (very heavy) and a desk clamp so you have different ways of putting it on your desk.
I received mine yesterday and am happy to say that the reviews are right, this lamp is an ideal addition to a hobby desk. The bulb is a pretty good match to daylight, a nice warm light, with a tiny bit of yellow but not as much as a regular bulb. Because it’s a strip bulb rather than a round bulb, you have the benefit that you’re not battling with shadows, plus because you can move the arm and shade round, you can angle it so that it’s raised up but not glaring in your eyes. Finally the on/off switch is actually on the top of the shade rather than halfway along the flex. I know this sounds ridiculous, but it’s tiny things like this, that make the light actually worth it’s price tag.
For anybody who does get one of these, you will need a screwdriver to tighten the knuckle joints. Strangely although one of the joints does have a knob on it, two don’t and if you don’t tighten them the lamp will just fold up under it’s own weight. However once tightened in the position you want, the whole lamp is very solid.
Hats off to Element Games (and Royal Mail). I ordered two Imperial Knights (one for me and one for my brother) and my order arrived on Saturday morning, which means I got them on release day.
Needless to say, the Knight did get opened and inspected and I have to admit, it’s a beautiful kit. Now first off, let me clarify – this kit is NOT for the beginner. If you struggle to get the tracks correctly straight on any vehicle in the Games Workshop range, don’t even consider getting one of these if you want to do justice to one of these behemoths. There are many, many components and as with the Forge World Titans, quite a few pistons that need to be glued precisely in place.
Continue reading “Imperial Knight = Plastic Crack :)”
Last weekend I finally found a bit of time to play a game of Rivet Wars. After what seemed like an age of badgering I persuaded my other half that she wanted to have a game and she reluctantly agreed. This sounds really bad, but if I say that she prefers playing co-op style games rather than more traditional “play to win” type of game, that should make more sense.
Because neither of us really had a clue about what was happening, we (rather sensibly) picked scenario 1 out of the rulebook. This is designed very much as an introduction to the game and restricts you to 3 different unit’s. So we got all of the bits out we needed and set up the board. One thing that I’d not realised until then is how well punched the card components (bunkers, objectives etc). I normally have a complete anal moment and cut round the punch line so they come out without little snags everywhere – these popped out cleanly and easily without a mark.
Continue reading “Great fun with the Rivets”
Rumours came out about 3 weeks back that Games Workshop were looking to get rid of their White Dwarf magazine and replace it with something different. Initially there were quite a few different rumours, but GW confirmed a week and a bit ago that they were going to be taking White Dwarf over to a new weekly format and to replace the monthly offering with a new magazine called “Warhammer Visions”, which would contain lots of photos of fantastically painted miniatures. All existing subscribers would be converted over to Visions but for the first issue we’d also receive a copy of the weekly one too – just so we can see what it’s about. Those two publications arrived on Saturday, so I’ve had time to go through them and give you my opinion.
Continue reading “White Dwarf Changes”
In recent years, miniature painters have become to be more and more “sophisticated” with their painting tools and quite a few people have moved over to a wet palette as their palette of choice for painting.
I’m pretty positive that the vast majority of people reading this will know what a wet palette is and how it works, so please forgive me for going over old ground. For those of you who have never encountered one, a wet palette is quite simply a device that holds a reservoir of water underneath a special paper layer where you put your paints on. This has the effect of keeping your paints cool and moist, which extends the time before they dry out. As you can imagine this has a huge benefit when painting something that requires a lot of blending or the paint to be kept at a specific viscosity for the duration of a painting session. Another side benefit is that if the container has an air tight lid, you can close the palette up and come back to it in a couple of days time and (depending upon paint separation) can just get straight back painting.
Continue reading “Product Review: P3 Wet Palette”
First off one thing that I’ve realised is White Dwarf no longer promote an issue number and have instead gone for a calendar month as the issue identifier. This is likely to make it easier to manage internally – I know it’s the reason we do so where I work.
This issue follows a similar layout to last month but down to 136 pages (last month was 152), matte and spot glossed cover and a pair of fold out pages which gives a huge quadruple page spread of the latest “big” miniatures. This month the magazine comes with a Warriors of Chaos “army” leaflet and the usual Christmas gift guide. Unlike the last issue all of the Warriors of Chaos have been photographed with icy blue backgrounds rather than the lava red they used for the demons. I actually quite like this new style as it does add quite a bit of atmosphere to the photos and moved it away from “box product shot” into a little scene that is unique to White Dwarf.
Continue reading “Review – White Dwarf November 2012 (393)”
There comes a time in a paint brush’s life where your tip just isn’t pointed any more, your bristles splay like a cat’s whiskers and you’ve got more paint in your ferrule than on the palette.
It’s times like this where your owner will have to make a serious decision
- try and rescue the brush by soaking it and washing it with the hope it doesn’t become knackered bey0nd use
- resign it to glue or drybrushing duty
- throw it in the bin.
For most people the hassle of trying to clean a brush isn’t worth it, however as more and more people are using better quality sable brushes there is understandably a reluctance to just retire it from normal service, especially as a good quality Kolinsky Sable brush will cost anything from £5 up to £15.
Continue reading “Review – The Masters Brush Cleaner and Preserver”
September saw the official release of the Warhammer 40k 6th Edition Rules starter set. This set called “Dark Vengeance” comes in the usual sized box that we’re all used to from Games Workshop. There was a limited edition variant produced that included a limited edition plastic miniature.
Read the full review below Continue reading “Review – Dark Vengeance Boxed Set”