It Arrived

October 6, 2009 in General

I happily got home from work yesterday to find a jiffy pad containing a (slightly bent) Space Wolves Codex.  Though £15 is a tad steep for a book, the codex is actually very good.  As with most codices it’s laid out in the familiar format of Background Fluff > Troop Fluff > Coloured Section > Army Selection.  I’ve only flicked through it and so far it seems pretty cool.  They’ve added lots of elements that have in my opinion been missing, such as some of the Rhino varients and Land Raider varients.  Jump pack Blood Claws are now an option which is pretty cool.  One complaint I have is that although there is a great variety of HQ choices, the rest of the army choices seem quite limited, which will mean that most Space Wolf armies are going to look pretty similar in build – especially larger armies.  That said I suppose that the same could be said of many armies.

Another thing that I think is really weird is that they appear to have changed the basic background of Leman Russ.  For those that don’t know, when the Primarchs were scattered amongst the stars, Russ got dropped onto Fenris where he was found by a pack of fenrisian wolves and raised by the she-mother of the pack.  During the time he was growing (Primarchs grew at a rate far in excess of mortals) the pack was attacked by humans who slew the she-mother and another wolf.  Cutting a long story short this same group of humans ended up capturing and ultimately teaching Russ that he was more human than wolf – and naming him Leman of the Russ.  What the new codex implies is that Russ was found by humans and just raised.

The new codex does expand a little on the background of some of the Wolf Lords, with more fluff and background imagry.  There’s actually a banner for Egil Ironwolf’s company :)   For me it’s fantastic, I’m personally not a big fan of using special characters from codices and would rather just use the generic character’s, so having more background on the other Wolf Lords opens itself up to creating an army founded on a nice bit of background fluff.  This biggest downside to this, is that many of the new plastic’s have Ragnar’s company emblem on them.

All told however I’m quite excited about the prospect of getting a small army put together.  The modelling oportunities are plentyful and being able to mix and match existing space marine boxed sets with the new Space Wolf ones should mean that armies should look varied in style (if not in composition).  However I do need to keep in mind that I want to do something for next years Golden Demon as well :)

New Space Wolves Wolf Guard

October 5, 2009 in General

As I’m still in the planning phase with whatever I choose to do for next years Golden Demon, I decided that I’d start to assemble some of the new Space Wolf mini’s I bought at Games Day as it’s my intention to have at least assembled a 1500 point army by the early part of next year.

I’ve finished putting together a Wolf Guard Terminator with Assault Canon.  I will be honest and say that I’m very impressed with the new boxed sets, unlike some other plastics the tidying up is either straight forward or minimal.  The sheer number of weapon variations is also staggering – I think that you have around 3 pairs of weapons for every body so can kit them out in pretty much any variation you fancy.  I think the only slight disappointment is the heads.  Even though there are a dozen on the Wolf Guard sprues and 44 in the Wolf Pack boxed set, you’re actually limited on what is suitable if you want to go for un-helmeted heads and keep some kind of variety without converting any.  Some of the heads are clearly blood claw, some are grey hunter and some would be suitable for any, however a number of the hair styles are truly rediculous.  One has what can only be described as a medieval bob – not exactly feral nor in keeping.  What would have been cool would have been a few bald heads that would have made it really easy to convert (that still had teeth etc).  There is also a distinct lack of beards.  That said, a number of the heads are spot on and a number can be converted pretty simply.  I think that the only other gripe is all of the legs in the Wolf Pack box are standing – none of them are running.

Overall the sprues are fantastic and should add tons of flavour to any Space Wolves army.  Oh and with luck I’ll have a copy of the new codex waiting for me tonight.

Getting there

September 24, 2009 in Golden Demon 2009

Quick post before I go out for the evening.  Here is the almost fully highlighted torso.  I’m going to work on the feet once the piece is fixed to the base.  I’m also not happy with the powerfist – stupidly I should have left it unpainted and done it red!  Mind you, there’s still time I suppose.

Here is the base on it’s newly arrived plinth.  It’s going to look OK.  Not my finest work, but passable.

Tomorrow I’m going to get straight on with the metallics as I feel that’s going to make a hell of a difference.  Cloak needs finishing sculpting as well as a matter of urgency as it needs time to set.

Not happy with the highlight

September 23, 2009 in Golden Demon 2009

Still running behind and hit my first hiccup.  I think that I’ve tried to highlight up too quickly.  By that I mean that I’ve gone stright from the Codex Grey base coat (which is dark as it’s layered on top of Adeptus Battlegrey) to Fortress Grey.  The end result is a pretty poorly blended highlight.  Sadly as I painted this with an airbrush it’s too late and complicated to repaint that area from scratch :(   I’ve blended in a bit with some neat Codex and it’s helped, but it’s not at the level of painting I’d hoped to achieve.  I also think that I’ve had too big-a-break from painting and have lost some of the brush control that I’d developed.  Quite gutting to be honest, but I’m just going to plough on.  I have booked Friday off as holiday so have a little bit of extra time.  The highlighting and shading were more time consuming as I really didn’t get into it properly – I find that when I have a bit of a ‘not happy with it’ moment, that I loose steam.

So when I get back tonight, my job is to finish the highlighting and shading (a tall order and late night might be involved).  Tomorrow is out as I have to go out, but Friday should allow me a good chunk of painting time.  Fingers cross that it’s enough!

How much in one day…

September 22, 2009 in Golden Demon 2009

I’ll add a progress shot up tonight, but yesterday I actually did get paint onto the main Dreadnought assembly of my Golden Demon entry.  I’m getting the hang of the airbrush as well, which should make things much easier in the long run.  I begun to shade and re-undercoat the various bit last night as well, though my eyes were starting to go fuzzy so sadly had to stop – mind you not that surprising as I’d been airbrushing in the garage, where the light isn’t that fantastic.

My deadline is still very tight (verging on the impossible), as the base needs to be painted and the cloak finished, both of which could feasibly be classed as a model in their own right.  Sadly I’m out tomorrow evening at a friends (though am planning on coming home early) and out for a few beers on Thursday and I can’t get out of either – not enough time left!!!  I have two items that I aim to get done tonight – shading and highlighting of the Dreadnought.  I’m going for a pretty simple scheme here, shaded with carefully applied washes (three or four colours), plus lined with a codex grey and charadon granite mix (this looks like lightly weathered dirt).  Highlighting will be fortress grey on a wet pallette (which keeps it moist for longer and help to prevent chalking up) and sharp edge highlights with skull white.

Once that is done I have to finish re-undercoating the metal areas, which roughly break into two items – steel and bronze, then paint these up.  Thankfully metallics are not horrifically complex to paint.  I can then park the body on one side and work on the cloak.

Currently I’m meant to be working on my brothers flat again on Saturday – however I’m toying with the idea of taking another one of my precious days holiday and using this to stand a chance at getting everything painted.

Ready for paint

September 21, 2009 in Golden Demon 2009

Ok, not everything is, but in principal the bulk of the Dreadnought is now assembled and ready for paint, despite the “don’t let him get it finished gremlin” making the carpet tiles at my brothers flat take longer than I want (not even finished yet).

I’ve still got the fur on the cloak to finish (not that much left to be honest), and the Chaos Space Marine on the base to give arms :D

Overall I’m happy with how it looks.  Had I of had more time then I would have added more detail onto both arms and now that I’m a bit more adept with creating fur, likely would have had small patches of fur over various areas.  Right, off to get dressed and then do some more.  I’d like to get one of the arms of the marine on the base done, before I disemble the Dreadnought from the base to spray it – I’ve decided that the base will be done separately as I need to airbrush the marine to stand a chance of getting it all painted in time.

Cooking on Gas

September 18, 2009 in Golden Demon 2009

It’s daft just how quickly you progress when you get a decent block of uninterrupted time.  I’ve just spent an hour and a half (or so) on both arms and they’re almost completed now.  I’m probably not going to add any extra armour plates on due to time restrictions, but the gun arm looks pretty much exactly what I was after.  Given more time I’d have actually crafted a proper gun block, but this looks more than acceptable.  Some more wolf pelts needed on the arms however.  I have putty drying on the gun arm at the moment, so that’s now out of development for a few hours until that’s solid.

It’s quite exciting seeing all of the ideas that I’ve had in my head slowly coming to fruition :)

Better late than never

September 18, 2009 in Golden Demon 2009

Sadly my afternoon & evening didn’t go as well as hoped.  I didn’t start until later than I’d planned and got interrupted with a problem from work, so even working till 11-30 I didn’t get the mini to a position to spray.  However with a little bit of work this morning the torso is now primed.  As expected, there are a few bits that need green stuffing to tidy them up and a few glue seepages that need scraping down.  The reason the photo looks shiney by the way is that this was taken less than five minutes after it had been sprayed – the final finish is very matt.

I think my next task is any filling on the arms, then secure all of the base together.  Although my original intention was a number of assemblies, I’m not going to do this now.  I realised that the weight of the torso, legs and arms is far too much to practically hold and paint, so this is going to get glued along with the base and tackled as a single entity.  I shall be keeping the fur/cloak separate however for ease of painting.  Once the cloak and torso are airbrushed, I’ll glue those together as well.

Back to Plan A

September 17, 2009 in Golden Demon 2009

I started off yesterday evening with the best intentions.  I cleared an area to work in, got my rivet maker out, lit a candle for the heat and got a load of sprues ready.  All I can say is that if anybody can get a Greif Rivet maker to consistantly make uniform sized rivets, please tell me how the hell you do it.  I spent over an hour and a half faffing around and managed to make around twenty ‘OK’ rivets.

So I decided to revert back to Plan A and use 0.79mm ball bearings instead.  Though more fiddly and more difficult to manouver due to being glued in place with super glue, the end result is at least more uniform than different sized plastic rivets.

As you can see from the image I’ve got the front of one side done.  The photo picked up a number of glue spots and one or two ball bearings that need popping out and re-positioning.  Before I hit the sack I managed to drill all of the marked positions on the other side, which went more quickly than the first ones.  With hindsight (the most wonderful of things), I should have worked out the positioning on the computer and printed off a ‘ruler’ for each strip of rivets.  This would have resulted in a better distribution of rivets along the length of the edging – that said, providing it looks OK, I’m beyond the point of caring.  I also got two loops cut and drilled that will allow me to ‘fix’ the cloak on, this biggest annoyance is that the holes need a bit of filling after the loops are glued in – which is going to complicate the fact that I wanted the cloak as a separate assembly.

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Balanced

September 16, 2009 in Golden Demon 2009

Just a very minor update post.  Despite going to B&Q last night to collect carpet tiles (the growing saga of my brothers flat), I actually got a little more work done.  I’ve redrilled the hole on the base that will take the foot – this is the third time – and ended up with a much more balanced arrangement.  Basically I always felt that the model wasn’t stood centrally on the base, but this latest tweak has fixed my concerns.  Instead of doing more filling on the gun arm, I glued a piece of plasti-card onto it.  Although filling is needed, this will give me a better finish with which to paint.  I do need to add some detailing to this though – mind you the same applies to the other shoulder!  Oh I glued the ForgeWorld power fist together and got that stuck on, it looks fantastic, but currently unbalances the model a little :)

Tonight I actually have an unexpected evening to myself, so will begin to make the rivets for the torso – with luck I’ll even get them stuck on :)   I also want to bend the toes of the feet – notice plural, as the foot that is flat on the base now has one toe over hanging the base :s  I’m planning on cutting them from underneath and bending them.  These bits should stand me in good stead for tomorrow afternoon, where I’m going to have to go at the project full tilt.

Running Totals: Time – ~ 75 Hrs; Cost – £38.92