For Bristol Smash 2017, I decided to field The Goretide battalion from the Blades of Khorne battletome in an attempt to bring some exciting shenanigans to my army.
The Forge World Acastus Knight Porphyrion was unveiled at the Horus Heresy Weekender in February put up for sale last week and I can happily say that I have one of these in my hands and what a beast! Weighing in at 1.6Kg and pretty much the same height as a Warhound Titan the Acastus Knight Porphyrion is a true heavyweight in the arsenal of any Questoris household or as a Lord of War option for a Mechanicum army – that’s right folks, with the experimental rules Forge World have released Legion armies can’t field this model. The rules are also only for 30k and we’re being told by Forge World that the 40k rules are “coming soon” – my belief is that they’ll be included in the Fires of Cyraxus Imperial Armour book rather than as a PDF release.
On the 15th October was Armies on Parade 2016 and I took the plunge and entered my Khorne Bloodbound into the Swindon Warhammer store. I didn’t place for a medal but did get 6th place out of 15 entries which I’m fairly chuffed about.
Armies on Parade 2016
Having never been to an Armies on Parade event before I wasn’t entirely sure what to expect when I rolled up at the Swindon Warhammer store just after 10am, lugging numerous bags and a Realm of Battle Board with me. The store had been slightly changed round and a number of the tables normally used for gaming had been re-arranged to cater for the anticipated 18 entries. Because the tables are all done on a two-foot grid it was simply a matter of picking an area to set the army up, writing your name on the back of a piece of paper which also had your voting letter on. Pretty straight forward in truth.
Hot on the heals of the Forge World Open Day, the next bit of excitement has been the release of the Age of Sigmar Generals Handbook! I headed over to my closest Games Workshop store (Swindon) and managed to pick up one of only 12 copies the store received. I’ve said it before, but I really don’t understand why the stores aren’t sent quantities based on their average footfall, Swindon is a very popular store – by the time I left (spent an hour looking round and talking to staff) they’d sold all of the copies they had…
Swindon Store Birthday
Saturday was coincidently a birthday weekend for the store, who had laid on cake, balloons and various events during the weekend. Really impressed – there was a queue waiting outside for the store to open too, proving what a popular store it is. In addition to the Age of Sigmar Generals Handbook, I also picked up a box of Wrathmongers (as at that point I had almost finished my Mighty Lord of Khorne) and a compulsory pot of paint, because of the amount I spent I got a birthday grab bag consisting of a GW bag, black Aquila pin badge, wristband and a 4Gb memory stick – really nice little surprise.
Age of Sigmar Generals Handbook
Well what can I say – it was worth the wait! The internet has been awash with points values and battleline units for weeks now but I’m happy to say that this is only a portion of the content of the book. The rest of the pages are full of how to play in different styles, running campaigns and how to get more out of your games of Age of Sigmar. You also get allegiance abilities for each Grand Alliance, equipment for your heroes in the form of Artifacts and a few extra rules for tournaments. There are also a load of new Battleplans for playing scenarios that fit particular play styles.
I’m still reading through everything but I can see this being really moving the game system forwards. Adding points is likely the biggest change and I see old school “Open Play” going by the wayside a little, however I think points are simply going to level the playingfield when it comes to casual games rather than being a massive straight jacket. I just think we’re no longer going to see somebody placing a load of monstrous creatures against two units of Night Goblins.
All in all I would recommend anybody serious about playing to pick up the Age of Sigmar Generals Handbook
As I alluded to earlier my Mighty Lord of Khorne is now finished and his hound successfully glued into place. I took a punt and used a different colour scheme for the hound than Duncan did on WarhammerTV. It’s actually come out really nicely but I’ve had to order the orange Edge paint for the final highlight as the ones I have are too bold in my opinion.
This has put me at 720 points in total – so 280 points off what I need for the game in August. After a bit of questioning on The Grand Alliance forum I’ve gone for Wrathmongers as my next unit in the hope these will give me a bit of anti-monster punch.
With each event I attend of Games Workshops’ the quality and organisation continues to improve. It would appear that the events team have managed to shackle the unruly organisation beast and now making it sing to their tune. Myself and Penddraig arrived at Warhammer World for the Forge World Open Day around 9am and the queue had already reached the farthest corner of the car-park and then continued to stretch past the Sigmar logo on the side of the main office building. The queue started at 7am… It is staggering to see how popular this event has become over the past ten years.
As with most Games Workshop events, you need to speak to the staff and ask questions. If you don’t then your event will be pretty lack-lustre. It’s also important to remember that these people are as enthusiastic about the hobby as we are, but are also professionals – asking them sensible questions will get you a better answer than asking something stupid or childish, or criticising them for a decision. Continue reading “Forge World Open Day 2016 – Event Round Up”
It’s been a frantic few weeks where I’ve been out quite a bit and also been frantically preparing for a game I had with my brother last Sunday. This post is sadly going to have to suffice for the next fortnight too as I’m going to Berlin with work next week.
Thirty Years of Space Marines Event
This weekend saw Games Workshop run an event celebrating Thirty Years of Space Marines. A limited edition miniature (the Imperial Space Marine) was created along with a hard-back book (Index Astartes Apocrypha) with lots of classic artwork and nostalgia showing how the 1986 marine ended up in its current incarnation. A set of Space Marine specific Psychic Power Cards was also released alongside some Codex supplements.
My brother and I went to the local Swindon store and were lucky enough to pick up a marine each and I also picked up one of the new books. I say lucky because Swindon only had a very limited stock of the miniature and books which sold out entirely before lunchtime – which included miniatures initially put aside for Sunday. The website also sold out of miniatures before the end of the day, so anybody who went to purchase one on Sunday will have been disappointed
I’m a big fan of Games Workshop but think it’s really bad that they had been promoting the Thirty Years of Space Marines event as being the whole weekend and ran out of stock. Considering the plastic sprues are produced in Nottingham, I cannot see when it sold out why an option for “sprue only” couldn’t have been added and a PDF of the rules e-mailed out, the cost for an additional production run would have easily been covered even if they reduced the price of the miniature.
Overall the Thirty Years of Space Marines event was pretty good, but slightly marred by the stock issue.
If you’re a Space Wolves player you’ll likely have come across the Space Wolves Blog over on blogspot. It’s an excellent resource for all things related to the army both in terms of modelling and gaming articles and has a pretty active group of commenter’s both on the blog and over on their Facebook page.
In order to provide a bit of income for running the blog the guys over there created a Space Wolves Players Hand Book last year for the tiny donation of £5 (about $8 USD). Since Curse of the Wulfen came out they’ve been working on an update and released this last week, as I’m finally getting into more gaming I decided to treat myself to it and received the PDF yesterday.
I’m pleased to say that my unit of Wulfen stormed across the battlefield this weekend and caused havoc. I’ll go into more detail of how they perform and a bit of a review on Warzone Fenris towards the end of this post 🙂
Despite my best efforts I didn’t manage to finish painting the unit of Wulfen, around 9pm on Saturday I decided not to rush the last bit, so still have the brass edging, fur, bone/trinkets and bases to complete. I am however really happy with how far I’ve managed to get in just a couple of weeks of painting – much further than I’ve got in the past. I won’t pretend that I couldn’t have done them to a higher standard, but these are for gaming and not a painting competition so I’ve concentrated in a neat paint job, using techniques I’ve used in the past and it’s really paid off.
The last week has been a pretty busy one with only a small amount of time for any hobby work. There has been a fairly significant release for the Space Wolves and Daemons in the form of a new campaign pack – Warzone Fenris. This introduces some updated rules for both, some new Space Wolves character miniatures (the long needed Iron Priest, Ulrik the Slayer and Krom Dragongaze on general release). It also re-introduces Wulfen as a usable unit. Both Space Wolves and Daemons also have been given a huge number of formations and the Daemons also got new Warlord Traits and psychic powers in addition to a mix of some really nice scenarios.
Because I didn’t spend as much money at the Horus Heresy Weekender as I anticipated, I treated myself to the “Saga” edition of Warzone Fenris which arrived via UPS on Monday. I also purchased a box of Wulfen that arrived on Saturday (because Element Games have a better postal setup than Games Workshop).
I’ll not lie and say that I was extremely dubious about seeing Wulfen back in the game. The new miniatures are massive, coming on 40mm bases and looking very bestial rather than marine like, plus I’m not a big fan of the new “ice” look weapons that seems to have become popular. The studio paint job puts them in modern Space Wolves blue-grey armour rather than the old school grey colour, which deviates from the last incarnation where they wore an assortment of scavenged armour.